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NVIDIA GeForce 310M video card
Name
NVIDIA GeForce 310M
Vendor
NVIDIA
GPU
GT218
Web
http://www.nvidia.com/object/product_geforce_310m_us.html
DirectX hardware support
DirectX 10.1
OpenGL hardware support
OpenGL 3.2
DirectX capabilities
Jump to OpenGL capabilities
Device
DevCaps
D3DDEVCAPS_CANBLTSYSTONONLOCAL
yes
D3DDEVCAPS_CANRENDERAFTERFLIP
yes
D3DDEVCAPS_DRAWPRIMITIVES2
yes
D3DDEVCAPS_DRAWPRIMITIVES2EX
yes
D3DDEVCAPS_DRAWPRIMTLVERTEX
yes
D3DDEVCAPS_EXECUTESYSTEMMEMORY
yes
D3DDEVCAPS_EXECUTEVIDEOMEMORY
yes
D3DDEVCAPS_HWRASTERIZATION
yes
D3DDEVCAPS_HWTRANSFORMANDLIGHT
yes
D3DDEVCAPS_NPATCHES
no
D3DDEVCAPS_PUREDEVICE
yes
D3DDEVCAPS_QUINTICRTPATCHES
no
D3DDEVCAPS_RTPATCHES
no
D3DDEVCAPS_RTPATCHHANDLEZERO
no
D3DDEVCAPS_SEPARATETEXTUREMEMORIES
no
D3DDEVCAPS_TEXTURENONLOCALVIDMEM
yes
D3DDEVCAPS_TEXTURESYSTEMMEMORY
no
D3DDEVCAPS_TEXTUREVIDEOMEMORY
yes
D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
yes
D3DDEVCAPS_TLVERTEXVIDEOMEMORY
yes
DevCaps2
D3DDEVCAPS2_ADAPTIVETESSNPATCH
no
D3DDEVCAPS2_ADAPTIVETESSRTPATCH
no
D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
yes
D3DDEVCAPS2_DMAPNPATCH
no
D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
no
D3DDEVCAPS2_STREAMOFFSET
yes
D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
yes
Capabilities
MaxPrimitiveCount
8 388 607
MaxStreams
16
MaxStreamStride
255
MaxUserClipPlanes
8
MaxVertexBlendMatrices
4
MaxVertexBlendMatrixIndex
0
Caps
D3DCAPS_READ_SCANLINE
yes
Caps2
D3DCAPS2_CANAUTOGENMIPMAP
yes
D3DCAPS2_CANCALIBRATEGAMMA
no
D3DCAPS2_CANMANAGERESOURCE
no
D3DCAPS2_DYNAMICTEXTURES
yes
D3DCAPS2_FULLSCREENGAMMA
yes
Caps3
D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD
yes
D3DCAPS3_COPY_TO_SYSTEMMEM
yes
D3DCAPS3_COPY_TO_VIDMEM
yes
D3DCAPS3_LINEAR_TO_SRGB_PPRESENTATION
yes
PresentationIntervals
D3DPRESENT_INTERVAL_FOUR
yes
D3DPRESENT_INTERVAL_IMMEDIATE
yes
D3DPRESENT_INTERVAL_ONE
yes
D3DPRESENT_INTERVAL_THREE
yes
D3DPRESENT_INTERVAL_TWO
yes
CursorCaps
D3DCURSORCAPS_COLOR
yes
D3DCURSORCAPS_LOWRES
no
StretchRectFilterCaps
D3DPTFILTERCAPS_MAGFLINEAR
yes
D3DPTFILTERCAPS_MAGFPOINT
yes
D3DPTFILTERCAPS_MINFLINEAR
yes
D3DPTFILTERCAPS_MINFPOINT
yes
Vertices
MaxPointSize
8192
MaxVertexIndex
16 777 215
MaxVertexW
10000000000
FVFCaps
D3DFVFCAPS_DONOTSTRIPELEMENTS
yes
D3DFVFCAPS_PSIZE
yes
D3DFVFCAPS_TEXCOORDCOUNTMASK
yes
VertexProcessingCaps
D3DVTXPCAPS_DIRECTIONALLIGHTS
yes
D3DVTXPCAPS_LOCALVIEWER
yes
D3DVTXPCAPS_MATERIALSOURCE7
yes
D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
no
D3DVTXPCAPS_POSITIONALLIGHTS
yes
D3DVTXPCAPS_TEXGEN
yes
D3DVTXPCAPS_TEXGEN_SPHEREMAP
yes
D3DVTXPCAPS_TWEENING
no
DeclTypes
D3DDTCAPS_DEC3N
no
D3DDTCAPS_FLOAT16_2
yes
D3DDTCAPS_FLOAT16_4
yes
D3DDTCAPS_SHORT2N
yes
D3DDTCAPS_SHORT4N
yes
D3DDTCAPS_UBYTE4
yes
D3DDTCAPS_UBYTE4N
yes
D3DDTCAPS_UDEC3
no
D3DDTCAPS_USHORT2N
no
D3DDTCAPS_USHORT4N
no
Rendering
ExtentsAdjust
0
MaxActiveLights
8
MaxAnisotropy
16
MaxSimultaneousTextures
8
MaxTextureBlendStages
8
MaxTextureRepeat
8 192
NumSimultaneousRTs
4
PrimitiveMiscCaps
D3DPMISCCAPS_BLENDOP
yes
D3DPMISCCAPS_CLIPPLANESCALEDPOINTS
no
D3DPMISCCAPS_CLIPTLVERTS
yes
D3DPMISCCAPS_COLORWRITEENABLE
yes
D3DPMISCCAPS_CULLCCW
yes
D3DPMISCCAPS_CULLCW
yes
D3DPMISCCAPS_CULLNONE
yes
D3DPMISCCAPS_FOGANDSPECULARALPHA
yes
D3DPMISCCAPS_FOGVERTEXCLAMPED
no
D3DPMISCCAPS_INDEPENDENTWRITEMASKS
yes
D3DPMISCCAPS_MASKZ
yes
D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS
yes
D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING
yes
D3DPMISCCAPS_NULLREFERENCE
no
D3DPMISCCAPS_PERSTAGECONSTANT
yes
D3DPMISCCAPS_SEPARATEALPHABLEND
yes
D3DPMISCCAPS_TSSARGTEMP
yes
ShadeCaps
D3DPSHADECAPS_ALPHAGOURAUDBLEND
yes
D3DPSHADECAPS_COLORGOURAUDRGB
yes
D3DPSHADECAPS_FOGGOURAUD
yes
D3DPSHADECAPS_SPECULARGOURAUDRGB
yes
LineCaps
D3DLINECAPS_ALPHACMP
yes
D3DLINECAPS_ANTIALIAS
no
D3DLINECAPS_BLEND
yes
D3DLINECAPS_FOG
yes
D3DLINECAPS_TEXTURE
yes
D3DLINECAPS_ZTEST
yes
RasterCaps
D3DPRASTERCAPS_ANISOTROPY
yes
D3DPRASTERCAPS_COLORPERSPECTIVE
yes
D3DPRASTERCAPS_DEPTHBIAS
yes
D3DPRASTERCAPS_DITHER
yes
D3DPRASTERCAPS_FOGRANGE
yes
D3DPRASTERCAPS_FOGTABLE
yes
D3DPRASTERCAPS_FOGVERTEX
yes
D3DPRASTERCAPS_MIPMAPLODBIAS
yes
D3DPRASTERCAPS_MULTISAMPLE_TOGGLE
no
D3DPRASTERCAPS_SCISSORTEST
yes
D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
yes
D3DPRASTERCAPS_WBUFFER
no
D3DPRASTERCAPS_WFOG
yes
D3DPRASTERCAPS_ZBUFFERLESSHSR
no
D3DPRASTERCAPS_ZFOG
yes
D3DPRASTERCAPS_ZTEST
yes
Textures
GuardBandBottom
100 000 000
GuardBandLeft
-100 000 000
GuardBandRight
100 000 000
GuardBandTop
-100 000 000
MaxTextureAspectRatio
8 192
MaxTextureHeight
8 192
MaxTextureWidth
8 192
MaxVolumeExtent
2 048
TextureCaps
D3DPTEXTURECAPS_ALPHA
yes
D3DPTEXTURECAPS_ALPHAPALETTE
yes
D3DPTEXTURECAPS_CUBEMAP
yes
D3DPTEXTURECAPS_CUBEMAP_POW2
no
D3DPTEXTURECAPS_MIPCUBEMAP
yes
D3DPTEXTURECAPS_MIPMAP
yes
D3DPTEXTURECAPS_MIPVOLUMEMAP
yes
D3DPTEXTURECAPS_NONPOW2CONDITIONAL
no
D3DPTEXTURECAPS_NOPROJECTEDBUMPENV
no
D3DPTEXTURECAPS_PERSPECTIVE
yes
D3DPTEXTURECAPS_POW2
no
D3DPTEXTURECAPS_PROJECTED
yes
D3DPTEXTURECAPS_SQUAREONLY
no
D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
yes
D3DPTEXTURECAPS_VOLUMEMAP
yes
D3DPTEXTURECAPS_VOLUMEMAP_POW2
no
TextureOpCaps
D3DTEXOPCAPS_ADD
yes
D3DTEXOPCAPS_ADDSIGNED
yes
D3DTEXOPCAPS_ADDSIGNED2X
yes
D3DTEXOPCAPS_ADDSMOOTH
yes
D3DTEXOPCAPS_BLENDCURRENTALPHA
yes
D3DTEXOPCAPS_BLENDDIFFUSEALPHA
yes
D3DTEXOPCAPS_BLENDFACTORALPHA
yes
D3DTEXOPCAPS_BLENDTEXTUREALPHA
yes
D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
yes
D3DTEXOPCAPS_BUMPENVMAP
yes
D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
yes
D3DTEXOPCAPS_DISABLE
yes
D3DTEXOPCAPS_DOTPRODUCT3
yes
D3DTEXOPCAPS_LERP
yes
D3DTEXOPCAPS_MODULATE
yes
D3DTEXOPCAPS_MODULATE2X
yes
D3DTEXOPCAPS_MODULATE4X
yes
D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
yes
D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
yes
D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
yes
D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
yes
D3DTEXOPCAPS_MULTIPLYADD
yes
D3DTEXOPCAPS_PREMODULATE
no
D3DTEXOPCAPS_SELECTARG1
yes
D3DTEXOPCAPS_SELECTARG2
yes
D3DTEXOPCAPS_SUBTRACT
yes
TextureFilterCaps
D3DPTFILTERCAPS_MAGFANISOTROPIC
no
D3DPTFILTERCAPS_MAGFGAUSSIANQUAD
no
D3DPTFILTERCAPS_MAGFLINEAR
yes
D3DPTFILTERCAPS_MAGFPOINT
yes
D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
no
D3DPTFILTERCAPS_MINFANISOTROPIC
yes
D3DPTFILTERCAPS_MINFGAUSSIANQUAD
no
D3DPTFILTERCAPS_MINFLINEAR
yes
D3DPTFILTERCAPS_MINFPOINT
yes
D3DPTFILTERCAPS_MINFPYRAMIDALQUAD
no
D3DPTFILTERCAPS_MIPFLINEAR
yes
D3DPTFILTERCAPS_MIPFPOINT
yes
CubeTextureFilterCaps
D3DPTFILTERCAPS_MAGFANISOTROPIC
no
D3DPTFILTERCAPS_MAGFGAUSSIANQUAD
no
D3DPTFILTERCAPS_MAGFLINEAR
yes
D3DPTFILTERCAPS_MAGFPOINT
yes
D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
no
D3DPTFILTERCAPS_MINFANISOTROPIC
no
D3DPTFILTERCAPS_MINFGAUSSIANQUAD
no
D3DPTFILTERCAPS_MINFLINEAR
yes
D3DPTFILTERCAPS_MINFPOINT
yes
D3DPTFILTERCAPS_MINFPYRAMIDALQUAD
no
D3DPTFILTERCAPS_MIPFLINEAR
yes
D3DPTFILTERCAPS_MIPFPOINT
yes
VolumeTextureFilterCaps
D3DPTFILTERCAPS_MAGFANISOTROPIC
no
D3DPTFILTERCAPS_MAGFGAUSSIANQUAD
no
D3DPTFILTERCAPS_MAGFLINEAR
yes
D3DPTFILTERCAPS_MAGFPOINT
yes
D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
no
D3DPTFILTERCAPS_MINFANISOTROPIC
no
D3DPTFILTERCAPS_MINFGAUSSIANQUAD
no
D3DPTFILTERCAPS_MINFLINEAR
yes
D3DPTFILTERCAPS_MINFPOINT
yes
D3DPTFILTERCAPS_MINFPYRAMIDALQUAD
no
D3DPTFILTERCAPS_MIPFLINEAR
yes
D3DPTFILTERCAPS_MIPFPOINT
yes
TextureAddressCaps
D3DPTADDRESSCAPS_BORDER
yes
D3DPTADDRESSCAPS_CLAMP
yes
D3DPTADDRESSCAPS_INDEPENDENTUV
yes
D3DPTADDRESSCAPS_MIRROR
yes
D3DPTADDRESSCAPS_MIRRORONCE
yes
D3DPTADDRESSCAPS_WRAP
yes
VolumeTextureAddressCaps
D3DPTADDRESSCAPS_BORDER
yes
D3DPTADDRESSCAPS_CLAMP
yes
D3DPTADDRESSCAPS_INDEPENDENTUV
yes
D3DPTADDRESSCAPS_MIRROR
yes
D3DPTADDRESSCAPS_MIRRORONCE
yes
D3DPTADDRESSCAPS_WRAP
yes
Blending
SrcBlendCaps
D3DPBLENDCAPS_BLENDFACTOR
yes
D3DPBLENDCAPS_BOTHINVSRCALPHA
yes
D3DPBLENDCAPS_BOTHSRCALPHA
yes
D3DPBLENDCAPS_DESTALPHA
yes
D3DPBLENDCAPS_DESTCOLOR
yes
D3DPBLENDCAPS_INVDESTALPHA
yes
D3DPBLENDCAPS_INVDESTCOLOR
yes
D3DPBLENDCAPS_INVSRCALPHA
yes
D3DPBLENDCAPS_INVSRCCOLOR
yes
D3DPBLENDCAPS_ONE
yes
D3DPBLENDCAPS_SRCALPHA
yes
D3DPBLENDCAPS_SRCALPHASAT
yes
D3DPBLENDCAPS_SRCCOLOR
yes
D3DPBLENDCAPS_ZERO
yes
DestBlendCaps
D3DPBLENDCAPS_BLENDFACTOR
yes
D3DPBLENDCAPS_BOTHINVSRCALPHA
yes
D3DPBLENDCAPS_BOTHSRCALPHA
yes
D3DPBLENDCAPS_DESTALPHA
yes
D3DPBLENDCAPS_DESTCOLOR
yes
D3DPBLENDCAPS_INVDESTALPHA
yes
D3DPBLENDCAPS_INVDESTCOLOR
yes
D3DPBLENDCAPS_INVSRCALPHA
yes
D3DPBLENDCAPS_INVSRCCOLOR
yes
D3DPBLENDCAPS_ONE
yes
D3DPBLENDCAPS_SRCALPHA
yes
D3DPBLENDCAPS_SRCALPHASAT
yes
D3DPBLENDCAPS_SRCCOLOR
yes
D3DPBLENDCAPS_ZERO
yes
Buffers
ZCmpCaps
D3DPCMPCAPS_ALWAYS
yes
D3DPCMPCAPS_EQUAL
yes
D3DPCMPCAPS_GREATER
yes
D3DPCMPCAPS_GREATEREQUAL
yes
D3DPCMPCAPS_LESS
yes
D3DPCMPCAPS_LESSEQUAL
yes
D3DPCMPCAPS_NEVER
yes
D3DPCMPCAPS_NOTEQUAL
yes
StencilCaps
D3DSTENCILCAPS_DECR
yes
D3DSTENCILCAPS_DECRSAT
yes
D3DSTENCILCAPS_INCR
yes
D3DSTENCILCAPS_INCRSAT
yes
D3DSTENCILCAPS_INVERT
yes
D3DSTENCILCAPS_KEEP
yes
D3DSTENCILCAPS_REPLACE
yes
D3DSTENCILCAPS_TWOSIDED
yes
D3DSTENCILCAPS_ZERO
yes
AlphaCmpCaps
D3DPCMPCAPS_ALWAYS
yes
D3DPCMPCAPS_EQUAL
yes
D3DPCMPCAPS_GREATER
yes
D3DPCMPCAPS_GREATEREQUAL
yes
D3DPCMPCAPS_LESS
yes
D3DPCMPCAPS_LESSEQUAL
yes
D3DPCMPCAPS_NEVER
yes
D3DPCMPCAPS_NOTEQUAL
yes
Vertex shader
MaxVertexShader30InstructionSlots
4 096
MaxVertexShaderConst
256
MaxVShaderInstructionsExecuted
65 535
VertexShaderVersion
4.1
VS20Caps
Caps
1
DynamicFlowControlDepth
24
NumTemps
32
StaticFlowControlDepth
4
VertexTextureFilterCaps
D3DPTFILTERCAPS_MAGFANISOTROPIC
no
D3DPTFILTERCAPS_MAGFGAUSSIANQUAD
no
D3DPTFILTERCAPS_MAGFLINEAR
no
D3DPTFILTERCAPS_MAGFPOINT
yes
D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
no
D3DPTFILTERCAPS_MINFANISOTROPIC
no
D3DPTFILTERCAPS_MINFGAUSSIANQUAD
no
D3DPTFILTERCAPS_MINFLINEAR
no
D3DPTFILTERCAPS_MINFPOINT
yes
D3DPTFILTERCAPS_MINFPYRAMIDALQUAD
no
D3DPTFILTERCAPS_MIPFLINEAR
no
D3DPTFILTERCAPS_MIPFPOINT
yes
Pixel shader
MaxPixelShader30InstructionSlots
4 096
MaxPShaderInstructionsExecuted
65 535
PixelShader1xMaxValue
65504
PixelShaderVersion
4.1
PS20Caps
Caps
31
DynamicFlowControlDepth
24
NumInstructionSlots
512
NumTemps
32
StaticFlowControlDepth
4
Available resolutions with attached monitors
640 x 480
yes
720 x 480
yes
720 x 576
yes
800 x 600
yes
1024 x 768
yes
1152 x 864
yes
1280 x 720
yes
1280 x 800
yes
1280 x 960
yes
1280 x 1024
yes
Resolution formats
R5G6B5
yes
X8R8G8B8
yes
A2R10G10B10
no
B5G6R5_UNORM
yes
B8G8R8A8_UNORM
yes
R8G8B8A8_UNORM
yes
R8G8B8A8_UNORM_SRGB
yes
R10G10B10A2_UNORM
yes
R16G16B16A16_FLOAT
yes
OpenGL capabilities
Jump to DirectX capabilities
Device
GLU version
1.2.2.0
GLU version string
1.2.2.0 Microsoft Corporation
Renderer
GeForce 310M/PCI/SSE2
Vendor
NVIDIA Corporation
Version
3.2.0
Version string
3.2.0
Capabilities
GL_MAX_CLIP_PLANES
6
GL_MAX_ELEMENTS_INDICES
1 048 576
GL_MAX_ELEMENTS_VERTICES
1 048 576
GL_MAX_EVAL_ORDER
8
GL_MAX_PIXEL_MAP_TABLE
65 536
GL_MAX_VARYING_FLOATS
60
GL_MAX_VIEWPORT_DIMS
8 192 to 8 192
Rendering
GL_AUX_BUFFERS
4
GL_DOUBLEBUFFER
yes
GL_MAX_DRAW_BUFFERS
8
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
2 048
GL_MAX_LIGHTS
8
GL_STEREO
no
Shading language version
1.50 NVIDIA via Cg compiler
Lines
GL_ALIASED_LINE_WIDTH_RANGE
1 to 10
GL_LINE_WIDTH_GRANULARITY
0.125
GL_LINE_WIDTH_RANGE
0.5 to 10
GL_SMOOTH_LINE_WIDTH_GRANULARITY
0.125
GL_SMOOTH_LINE_WIDTH_RANGE
0.5 to 10
Points
GL_ALIASED_POINT_SIZE_RANGE
1 to 63
GL_POINT_SIZE_GRANULARITY
0.125
GL_POINT_SIZE_RANGE
1 to 63.375
GL_SMOOTH_POINT_SIZE_GRANULARITY
0.125
GL_SMOOTH_POINT_SIZE_RANGE
1 to 63.375
Textures
GL_MAX_3D_TEXTURE_SIZE
2 048
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
32
GL_MAX_CUBE_MAP_TEXTURE_SIZE
8 192
GL_MAX_TEXTURE_COORDS
8
GL_MAX_TEXTURE_IMAGE_UNITS
32
GL_MAX_TEXTURE_LOD_BIAS
15
GL_MAX_TEXTURE_SIZE
8 192
GL_MAX_TEXTURE_STACK_DEPTH
10
GL_MAX_TEXTURE_UNITS
4
GL_NUM_COMPRESSED_TEXTURE_FORMATS
3
Compressions
GL_COMPRESSED_ALPHA_ARB
no
GL_COMPRESSED_INTENSITY_ARB
no
GL_COMPRESSED_LUMINANCE_ALPHA_ARB
no
GL_COMPRESSED_LUMINANCE_ARB
no
GL_COMPRESSED_RGBA_ARB
no
GL_COMPRESSED_RGBA_FXT1_3DFX
no
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
no
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
yes
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
yes
GL_COMPRESSED_RGB_ARB
no
GL_COMPRESSED_RGB_FXT1_3DFX
no
GL_COMPRESSED_RGB_S3TC_DXT1_EXT
yes
Stacks
GL_MAX_ATTRIB_STACK_DEPTH
16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
16
GL_MAX_COLOR_MATRIX_STACK_DEPTH
2
GL_MAX_LIST_NESTING
64
GL_MAX_MODELVIEW_STACK_DEPTH
32
GL_MAX_NAME_STACK_DEPTH
128
GL_MAX_PROJECTION_STACK_DEPTH
4
Vertex Shader
GL_MAX_VERTEX_ATTRIBS
16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
32
GL_MAX_VERTEX_UNIFORM_COMPONENTS
4 096
Extensions
3DFX
GL_3DFX_multisample
no
GL_3DFX_tbuffer
no
GL_3DFX_texture_compression_FXT1
no
WGL_3DFX_multisample
no
APPLE
GL_APPLE_client_storage
no
GL_APPLE_element_array
no
GL_APPLE_fence
no
GL_APPLE_specular_vector
no
GL_APPLE_transform_hint
no
GL_APPLE_vertex_array_object
no
GL_APPLE_vertex_array_range
no
GL_APPLE_ycbcr_422
no
ARB
GL_ARB_color_buffer_float
yes
GL_ARB_depth_texture
yes
GL_ARB_draw_buffers
yes
GL_ARB_fragment_program
yes
GL_ARB_fragment_program_shadow
yes
GL_ARB_fragment_shader
yes
GL_ARB_half_float_pixel
yes
GL_ARB_imaging
yes
GL_ARB_matrix_palette
no
GL_ARB_multisample
yes
GL_ARB_multitexture
yes
GL_ARB_occlusion_query
yes
GL_ARB_pixel_buffer_object
yes
GL_ARB_point_parameters
yes
GL_ARB_point_sprite
yes
GL_ARB_shader_objects
yes
GL_ARB_shading_language_100
yes
GL_ARB_shadow
yes
GL_ARB_shadow_ambient
no
GL_ARB_texture_border_clamp
yes
GL_ARB_texture_compression
yes
GL_ARB_texture_cube_map
yes
GL_ARB_texture_env_add
yes
GL_ARB_texture_env_combine
yes
GL_ARB_texture_env_crossbar
yes
GL_ARB_texture_env_dot3
yes
GL_ARB_texture_float
yes
GL_ARB_texture_mirrored_repeat
yes
GL_ARB_texture_non_power_of_two
yes
GL_ARB_texture_rectangle
yes
GL_ARB_transpose_matrix
yes
GL_ARB_vertex_blend
no
GL_ARB_vertex_buffer_object
yes
GL_ARB_vertex_program
yes
GL_ARB_vertex_shader
yes
GL_ARB_window_pos
yes
WGL_ARB_buffer_region
yes
WGL_ARB_extensions_string
yes
WGL_ARB_make_current_read
yes
WGL_ARB_multisample
yes
WGL_ARB_pbuffer
yes
WGL_ARB_pixel_format
yes
WGL_ARB_pixel_format_float
yes
WGL_ARB_render_texture
yes
ATI
GL_ATI_draw_buffers
yes
GL_ATI_element_array
no
GL_ATI_envmap_bumpmap
no
GL_ATI_fragment_shader
no
GL_ATI_map_object_buffer
no
GL_ATI_pn_triangles
no
GL_ATI_separate_stencil
no
GL_ATI_texture_env_combine3
no
GL_ATI_texture_float
yes
GL_ATI_texture_mirror_once
yes
GL_ATI_text_fragment_shader
no
GL_ATI_vertex_array_object
no
GL_ATI_vertex_attrib_array_object
no
GL_ATI_vertex_streams
no
WGL_ATI_pixel_format_float
yes
EXT
GL_EXT_422_pixels
no
GL_EXT_abgr
yes
GL_EXT_bgra
yes
GL_EXT_blend_color
yes
GL_EXT_blend_equation_separate
yes
GL_EXT_blend_func_separate
yes
GL_EXT_blend_logic_op
no
GL_EXT_blend_minmax
yes
GL_EXT_blend_subtract
yes
GL_EXT_clip_volume_hint
no
GL_EXT_cmyka
no
GL_EXT_color_matrix
no
GL_EXT_color_subtable
no
GL_EXT_compiled_vertex_array
yes
GL_EXT_convolution
no
GL_EXT_coordinate_frame
no
GL_EXT_copy_texture
no
GL_EXT_cull_vertex
no
GL_EXT_depth_bounds_test
yes
GL_EXT_draw_range_elements
yes
GL_EXT_fog_coord
yes
GL_EXT_framebuffer_object
yes
GL_EXT_histogram
no
GL_EXT_index_array_formats
no
GL_EXT_index_func
no
GL_EXT_index_material
no
GL_EXT_index_texture
no
GL_EXT_light_texture
no
GL_EXT_misc_attribute
no
GL_EXT_multisample
no
GL_EXT_multi_draw_arrays
yes
GL_EXT_packed_pixels
yes
GL_EXT_paletted_texture
no
GL_EXT_pixel_buffer_object
yes
GL_EXT_pixel_transform
no
GL_EXT_pixel_transform_color_table
no
GL_EXT_point_parameters
yes
GL_EXT_polygon_offset
no
GL_EXT_rescale_normal
yes
GL_EXT_secondary_color
yes
GL_EXT_separate_specular_color
yes
GL_EXT_shadow_funcs
yes
GL_EXT_shared_texture_palette
no
GL_EXT_stencil_clear_tag
no
GL_EXT_stencil_two_side
yes
GL_EXT_stencil_wrap
yes
GL_EXT_subtexture
no
GL_EXT_texture
no
GL_EXT_texture3d
yes
GL_EXT_texture_compression_dxt1
no
GL_EXT_texture_compression_s3tc
yes
GL_EXT_texture_cube_map
yes
GL_EXT_texture_edge_clamp
yes
GL_EXT_texture_env_add
yes
GL_EXT_texture_env_combine
yes
GL_EXT_texture_env_dot3
yes
GL_EXT_texture_filter_anisotropic
yes
GL_EXT_texture_lod_bias
yes
GL_EXT_texture_mirror_clamp
yes
GL_EXT_texture_object
yes
GL_EXT_texture_perturb_normal
no
GL_EXT_texture_rectangle
no
GL_EXT_vertex_array
yes
GL_EXT_vertex_shader
no
GL_EXT_vertex_weighting
no
WGL_EXT_depth_float
no
WGL_EXT_display_color_table
no
WGL_EXT_extensions_string
yes
WGL_EXT_make_current_read
no
WGL_EXT_multisample
no
WGL_EXT_pbuffer
no
WGL_EXT_pixel_format
no
WGL_EXT_swap_control
yes
HP
GL_HP_convolution_border_modes
no
GL_HP_image_transform
no
GL_HP_occlusion_test
no
GL_HP_texture_lighting
no
I3D
WGL_I3D_digital_video_control
no
WGL_I3D_gamma
no
WGL_I3D_genlock
no
WGL_I3D_image_buffer
no
WGL_I3D_swap_frame_lock
no
WGL_I3D_swap_frame_usage
no
IBM
GL_IBM_cull_vertex
no
GL_IBM_multimode_draw_arrays
no
GL_IBM_rasterpos_clip
yes
GL_IBM_texture_mirrored_repeat
yes
GL_IBM_vertex_array_lists
no
INGR
GL_INGR_blend_func_separate
no
GL_INGR_color_clamp
no
GL_INGR_interlace_read
no
GL_INGR_palette_buffer
no
INTEL
GL_INTEL_parallel_arrays
no
GL_INTEL_texture_scissor
no
MESA
GL_MESA_resize_buffers
no
GL_MESA_window_pos
no
NV
GL_NV_blend_square
yes
GL_NV_copy_depth_to_color
yes
GL_NV_depth_clamp
yes
GL_NV_evaluators
no
GL_NV_fence
yes
GL_NV_float_buffer
yes
GL_NV_fog_distance
yes
GL_NV_fragment_program
yes
GL_NV_fragment_program2
yes
GL_NV_fragment_program_option
yes
GL_NV_half_float
yes
GL_NV_light_max_exponent
yes
GL_NV_multisample_filter_hint
yes
GL_NV_occlusion_query
yes
GL_NV_packed_depth_stencil
yes
GL_NV_pixel_data_range
yes
GL_NV_point_sprite
yes
GL_NV_primitive_restart
yes
GL_NV_register_combiners
yes
GL_NV_register_combiners2
yes
GL_NV_texgen_emboss
no
GL_NV_texgen_reflection
yes
GL_NV_texture_compression_vtc
yes
GL_NV_texture_env_combine4
yes
GL_NV_texture_expand_normal
yes
GL_NV_texture_rectangle
yes
GL_NV_texture_shader
yes
GL_NV_texture_shader2
yes
GL_NV_texture_shader3
yes
GL_NV_vertex_array_range
yes
GL_NV_vertex_array_range2
yes
GL_NV_vertex_program
yes
GL_NV_vertex_program1_1
yes
GL_NV_vertex_program2
yes
GL_NV_vertex_program2_option
yes
GL_NV_vertex_program3
yes
WGL_NV_float_buffer
yes
WGL_NV_render_depth_texture
yes
WGL_NV_render_texture_rectangle
yes
WGL_NV_vertex_array_range
no
OML
GL_OML_interlace
no
GL_OML_resample
no
GL_OML_subsample
no
WGL_OML_sync_control
no
PGI
GL_PGI_misc_hints
no
GL_PGI_vertex_hints
no
REND
GL_REND_screen_coordinates
no
S3
GL_S3_s3tc
yes
SGI
GL_SGI_color_matrix
no
GL_SGI_color_table
no
GL_SGI_depth_pass_instrument
no
GL_SGI_texture_color_table
no
SGIS
GL_SGIS_detail_texture
no
GL_SGIS_fog_function
no
GL_SGIS_generate_mipmap
yes
GL_SGIS_multisample
no
GL_SGIS_pixel_texture
no
GL_SGIS_point_line_texgen
no
GL_SGIS_point_parameters
no
GL_SGIS_sharpen_texture
no
GL_SGIS_texture4d
no
GL_SGIS_texture_border_clamp
no
GL_SGIS_texture_color_mask
no
GL_SGIS_texture_edge_clamp
no
GL_SGIS_texture_filter4
no
GL_SGIS_texture_lod
yes
GL_SGIS_texture_select
no
SGIX
GL_FfdMaskSGIx
no
GL_SGIX_async
no
GL_SGIX_async_histogram
no
GL_SGIX_async_pixel
no
GL_SGIX_blend_alpha_minmax
no
GL_SGIX_calligraphic_fragment
no
GL_SGIX_clipmap
no
GL_SGIX_convolution_accuracy
no
GL_SGIX_depth_pass_instrument
no
GL_SGIX_depth_texture
yes
GL_SGIX_flush_raster
no
GL_SGIX_fog_offset
no
GL_SGIX_fog_scale
no
GL_SGIX_fragment_lighting
no
GL_SGIX_framezoom
no
GL_SGIX_igloo_interface
no
GL_SGIX_impact_pixel_texture
no
GL_SGIX_instruments
no
GL_SGIX_interlace
no
GL_SGIX_ir_instrument1
no
GL_SGIX_list_priority
no
GL_SGIX_pixel_texture
no
GL_SGIX_pixel_tiles
no
GL_SGIX_polynomial_ffd
no
GL_SGIX_reference_plane
no
GL_SGIX_resample
no
GL_SGIX_scalebias_hint
no
GL_SGIX_shadow
yes
GL_SGIX_shadow_ambient
no
GL_SGIX_sprite
no
GL_SGIX_subsample
no
GL_SGIX_tag_sample_buffer
no
GL_SGIX_texture_add_env
no
GL_SGIX_texture_coordinate_clamp
no
GL_SGIX_texture_lod_bias
no
GL_SGIX_texture_multi_buffer
no
GL_SGIX_texture_scale_bias
no
GL_SGIX_texture_select
no
GL_SGIX_vertex_preclip
no
GL_SGIX_ycrcb
no
GL_SGIX_ycrcba
no
GL_SGIX_ycrcb_subsample
no
SUN
GL_SUN_convolution_border_modes
no
GL_SUN_global_alpha
no
GL_SUN_mesh_array
no
GL_SUN_slice_accum
yes
GL_SUN_triangle_list
no
GL_SUN_vertex
no
SUNX
GL_SUNX_constant_data
no
WIN
GL_WIN_phong_shading
no
GL_WIN_specular_fog
no
WIN_draw_range_elements
no
WIN_swap_hint
yes